2026 — Game · Website
FruitPop
A fast, colorful fruit-matching game.

- Role
- Design & Build
- Client
- Own product
- Year
- 2026
- Scope
- Game · Website
A fast, colorful fruit-matching game.
Context
Context
A side project with one rule: make something fun you can open and play in ten seconds. No accounts, no tutorial, no loading screen. Just a grid of fruit and a tap.
The problem
The problem
Most casual web games bury a two-minute loop under menus, sign-ups and ad interstitials. The challenge was keeping it purely instant — open the URL, start matching, chase a score.
Approach
The approach
One mechanic, polished hard: match fruit, chain combos, beat your own high score. Everything renders in the browser with no backend, so the game is a static page that loads instantly and works on any phone.

Outcome
Outcome
A lightweight browser game, live at fruitpop.app — no install, no account, playable in seconds.
- Accounts or sign-ups
- 0
- Tap to start
- 1
- Client-side
- 100%
Accounts or sign-ups
Tap to start
Client-side
